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Space Engineers, Pitch Black Light Show (Multi-cam) (Unstable Light Strings)
 
10:33
With my new computer currently functioning, I got to work on something that would push it's capabilities to the limit... with Space Engineers that doesn't take too much. Watch, as I quickly switch between camera angles as these strange tendrils/strings/lights/whateverYouCallThem contract, and destroy themselves in a beautiful display of piston power. ---------------------------What is this game?----------------------------- It's Space Engineers, you can get it here: http://store.steampowered.com/app/244850 ------------------------------------Music--------------------------------------- Background and outro music from Space Engineers' game files. -------------------------------------Mods-------------------------------------- Custom Skybox is "Skybox - Pitch Black" Get it here: http://steamcommunity.com/sharedfiles/filedetails/?id=297279598&searchtext=Pitch+Black --------------------Sage Models, Skins, and Ships--------------------- Download Custom Models: http://steamcommunity.com/id/EctoSage/myworkshopfiles/ ----------------------------------SAGE Info----------------------------------- Twitter: https://twitter.com/SAGE_Channel Star Citizen Organization: (Join us on this journey, to convergence.) https://robertsspaceindustries.com/orgs/CONVERGE
Views: 16991 Sage Channel
Space Engineers Survival Series - Episode 98 - Martian Moon: Unstable Jump  [HD]
 
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Space Engineers Survival Series (SESS) Season Two Episode Ninety-eight : Martian Moon: Unstable Jump THIS EPISODE: I finally departed the Martian moon! Unfortunately, Klang is hot on my heels... SERIES OVERVIEW: The ships and structures I will be using are already existing creations, but in survival, whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are 3X realistic because of the length of "realistic time" required to process some ores and components. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Most cinematic scenes are typically recorded by a second PC connected to my multiplayer server. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Automatic LCDs 2 MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=822950976 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 Slope LCD Panels Mod Pack(DX11) SEModder4 http://steamcommunity.com/sharedfiles/filedetails/?id=1101616479 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Taleden's Inventory Manager taleden http://steamcommunity.com/sharedfiles/filedetails/?id=546825757 Phils_Ship_Diagnostics PH1L1P http://steamcommunity.com/sharedfiles/filedetails/?id=715138160 Energy Shields [XpL] Cython's Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=484504816 Passage Intersections AViegarien http://steamcommunity.com/sharedfiles/filedetails/?id=946724937 Armor Panels [By UncleSte] UncleSte http://steamcommunity.com/sharedfiles/filedetails/?id=347612102 Easy Inventory DraygoKravon http://steamcommunity.com/sharedfiles/filedetails/?id=646796262 [EEM] Exploration Enhancement Mod v.2.8 [MGE]LeonserGT http://steamcommunity.com/sharedfiles/filedetails/?id=531659576 Eyes Just Got Clearer Dr. Novikov http://steamcommunity.com/sharedfiles/filedetails/?id=1157796670 Colourable Scaffolding Blocks Mafoo http://steamcommunity.com/sharedfiles/filedetails/?id=767398130
Views: 230 KMax
Super Minecraft Daily #13 Super Mining!!!
 
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Hey there everyone and welcome season 2 of minecraft daily. This season there will be so much HYPE and soon we will all have super hero powers. Hope you all stick around and enjoy the process. Thanks for watching :) ======================================== Channels: Steven: https://www.youtube.com/user/SCMowns2 Sly: https://www.youtube.com/user/xXSlyFoxHoundXx Remix: https://www.youtube.com/user/remix10tails Kat: https://www.youtube.com/user/iKatukaz Aphmau: https://www.youtube.com/user/ChallengeAcceptedInc Pbat: https://www.youtube.com/user/PaperBatVG ======================================== Twitter: https://twitter.com/IamBurnalex Twitch: http://www.twitch.tv/burnalex ======================================= Music by Jordan Babbington- http://www.youtube.com/user/Babbingtn
Views: 4032 IamBurnalex
We Are Pros - Teagan's Guide to the Galaxy with Jerle, Ep 4!
 
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Exploring the cosmos, with my buddy Jerle.. It's… Teagan's Guide to the Galaxy! Jerle's Channel: https://www.youtube.com/channel/UChS-HymrTTWZ0RyouKFdM_g Play along with the Twitch launcher! https://app.twitch.tv/games/minecraft Looking for gaming servers? Check out Aim2Game! http://modii101.a2g.gs Coupon Codes - 50% off first month for anything MC, SQUAD50 -25% off recurring, for anything MC, SQUAD25 Follow me on Twitter! Plz! www.twitter.com/snoop787 Become a Patreon! www.patreon.com/snoop787 Ending Music: "Twisted" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Views: 3215 Snoop787
Modding the Space Station - Teagan's Guide to the Galaxy with Jerle, Ep 54!!
 
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Exploring the cosmos, with my buddy Jerle.. It's… Teagan's Guide to the Galaxy! Jerle's Channel: https://www.youtube.com/channel/UChS-HymrTTWZ0RyouKFdM_g Play along with the Twitch launcher! https://app.twitch.tv/games/minecraft Looking for gaming servers? Check out Aim2Game! http://modii101.a2g.gs Coupon Codes - 50% off first month for anything MC, SQUAD50 -25% off recurring, for anything MC, SQUAD25 Follow me on Twitter! Plz! www.twitter.com/snoop787 Become a Patreon! www.patreon.com/snoop787 Ending Music: "Twisted" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Views: 419 Snoop787
Space Engineers Multiplayer - E157 - 2% Milk
 
22:11
Space Engineers is a game I have been wanting us to check out ever since multiplayer was added. It is finally happening! You are in for some hilarity while we work it all out. Other Players: Coe: http://www.youtube.com/coestar Millbee: http://www.youtube.com/millbeeful Deaths: Avidya: http://www.youtube.com/avidyazen Pause: http://www.youtube.com/pauseunpause
Views: 13735 GuudeBoulderfist
Hellion 0.3 - Rude Awakening Trailer
 
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Do you have what it takes to uncover the truth behind the biggest colonization mission in mankind’s history? The world that you wake up in lies in ruins and you must find a way to survive in the deadliest environment known to man. Experience the freedom of unrestricted zero gravity movement and inertia, while salvaging derelicts and mining asteroids. Take the helm of your ship and brave unstable orbits as you dive through the deadly debris fields. All that and much more… Welcome to Hellion! November 29, 2018 - Rude Awakening is released on Steam Patch notes - https://www.playhellion.com/blog/patch-0-3-notes-rude-awakening-update Official Site - https://www.playhellion.com/ Follow us on social media channels: Steam - https://store.steampowered.com/app/588210/HELLION/ Facebook - https://www.facebook.com/playhellion/ Twitter - https://twitter.com/playhellion Reddit - https://www.reddit.com/r/hellion Wiki - https://hellion.gamepedia.com/Hellion_Wiki AUDIO CREDITS: MUSIC Score by Ana Krstajic Performed and Recorded by Ana Krstajic Produced by Marko Zivanovic Mix&Master by Marko Zivanovic SFX Foley, Sound Design, VO and Mix&Master by Marko Zivanovic LINKS Devotion Studios: https://www.facebook.com/DevotionStudiosBG Ana Krstajic: www.anakrstajic.com Huge thanks to these guys for helping us with the trailer! Much love!
Views: 6132 Zero Gravity Games
Can your PC host Space Engineers? -  ( SERVER HOSTING TESTS )
 
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My system isnt the greatest sooo.... Hooray! Quite possibly you'll be able to host SE if needed! Done a few test, hope this helps people out. . Please note this is for smaller scale stuff (details at the start of the video) but if you want to get a few friends together and blow stuff up than yes the net code seems able to handle this now! . Yes, in the footage I meant to say 0.60 to 0.30 when discussing online server sim speeds. Derpt. . Also just wanted an excuse for some online combat, destruction, blowing stuff up, and general chaos. :)
Views: 166 Drakilicious
Starbound Gameplay #1 SHERYL THE RUSTY SHOVEL
 
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Hey dudes and dudets today I showed you guys my experience in starbound with Ender the Novakid
Views: 49 Ender Saurus
Space Engineers Survival Series - Episode 71 - Extending Connection [HD]
 
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Space Engineers Survival Series (SESS) Season Two Episode Seventy-one : Extending Connection THIS EPISODE: Continued projection building and adding a conveyor system connection for more direct access to base resources from within the ship. SERIES OVERVIEW: The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. I'm also using my previous gaming rig to capture third-person perspectives whenever possible. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663
Views: 234 KMax
Space Engineers multiplayer survival story, Episode 2: The "Messed" up Asteroid
 
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Welcome to Space Engineers, we are doing something a little different this time, and this series will be a story based one, I hope you will enjoy. In this episode we continue our mining expedition when we find a very strange Asteroid. Thanks for watching, please feel free to like and subscribe and as normal I shall see you guys later. Here is my social stuff: Twitter: https://twitter.com/MentalGnat Facebook: https://www.facebook.com/pages/MentalGnat/686653724814602 Googleplus (Don't really check this): https://plus.google.com/u/0/+MentalGnat/ Get Space Engineers on Steam: http://store.steampowered.com/app/244850/ So as you may know in most of my videos I put in background music if I turn of the games music, I use music from Position Music, Audio Micro and Epidemicsound down below is the list of tracks I have used: Intro music by: Towards Success 5 Composer: Peter Sandberg Provided by: epidemicsound.com Outro music by: Towards Success 3 Composer: Peter Sandberg Provided by: epidemicsound.com
Views: 101 MentalGnat
Star Trek Bridge Crew: MINES WEEPER
 
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Captain Alex and his faithful(?) crew go on a mining run, after a brief sojourn at tactical. Discord: https://invite.gg/SCOTCHBOX Twitch: http://www.twitch.tv/SCOTCHBOXVR Patreon: https://www.patreon.com/SCOTCHBOX
Views: 7635 SCOTCHBOX
--BUG-- Ship Explosion PLANETS  |  Pixtopia Space-Engineers
 
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Playing on my dedicated server, every now and then there will be a few moments where either my game or the server is freezing and the net result is a ship explosion... Not amused I am...
Views: 86 Pixtopia
Space Engineers Survival Series - Episode 46 - Problematic Victories  [HD]
 
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Space Engineers Survival Series (SESS) Season Two Episode Forty-six - Problematic Victories The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Reworked Armor Ramps Mod~(DX-11 Ready) SEModder4 and TheWitch http://steamcommunity.com/sharedfiles/filedetails/?id=490036307 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 Industrial Cockpits and More! EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=709189094 (DX11)Rover Cockpit Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=536696922 (DX11)Docking Ring Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?id=294619787 S - Airtight Door - DX11 Sektan http://steamcommunity.com/sharedfiles/filedetails/?id=416810412 Clear LCD Aikagi http://steamcommunity.com/sharedfiles/filedetails/?id=562524620 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Whip's Graphical Velocity Indicator Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=698881372 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663 True North Compass Me 10 Jin http://steamcommunity.com/sharedfiles/filedetails/?id=663958680
Views: 434 KMax
Space Engineers - Ep. 37 - A New Sector! - Let's Play Survival
 
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Welcome to Space Engineers! Space Engineers is a sandbox game where players can build ships and bases to aid in their survival. From the Steam page: Space Engineers is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive. Link: http://store.steampowered.com/app/244850/?snr=1_7_15__13 Ship submission link: https://docs.google.com/forms/d/1fuIzQJuuSQ4XDX3fuKpU9Ie1luPmrJA5Jmf39Do5qSY/viewform
Views: 152 Antalous
Space Engineers Planets - Ep 3 Rover Rollover!
 
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With the addition of planets to Space Engineers, we hop in a lander and set out to find what wonders the new worlds hold, and do our best to survive the hostile environment of space. Get it on Steam: http://store.steampowered.com/app/244850/ Watch 'Planets" from the beginning: https://www.youtube.com/playlist?list=PL-v6UHbVBUqfeQ37Fozblf2sNCwazA1EF Follow me on Twitter: https://twitter.com/ecclectic_nerd
Views: 1611 Ecclectic Nerd
Under Construction! | STARBOUND | S2-E032 [Let's Play Build Walkthrough]
 
24:19
★ Click Here to SUBSCRIBE!!! ► http://bit.ly/17QJQyO ✎ Episode Content: Today we'll be experimenting with an idea I had to purposely design something that isn't finished! It might sound strange, but I'm quite satisfied with the resulting construction site :) ✎ Game Story: In this series, we'll be focusing on building 100%! If you have a suggested build, be sure to let me know! ◆ Get Starbound HERE! ► http://bit.ly/1bii7ql ▼ MODS USED ▼ Creative Mode Mod ► http://bit.ly/1plWSeA Customizable Ship Mod ► http://bit.ly/KIj7ej ———————————————————————————————————————— • Click for the FULL Playlist! ► http://bit.ly/1fb65zk • Facebook ► http://www.facebook.com/antignarot • Twitter ► https://www.twitter.com/antignarot • Subreddit ► http://www.reddit.com/r/antignarot ———————————————————————————————————————— ❤ Thanks for watching! I really appreciate all of your support and any LIKEZ/SUBZ/FAVZ always helps! ❤ Hope you enjoyed this video! Stay Epic!! ^_^ v. ▼ Other Videos You Might Like ▼ SUPER MARIO 64 (Multiplayer Mod) - http://bit.ly/1eTRQ1O STARBOUND (Season 1) - http://bit.ly/1aML7Ez TUROK 2 SOE (Revisit) - http://bit.ly/1jERJtL LEGO MOVIE VIDEO GAME (Multiplayer) - http://bit.ly/1jjT2hB MARVEL SUPER HEROES (Multiplayer) - http://bit.ly/LWvWmx GOTHIC 2 - http://bit.ly/1gCj1AK GTA V (Censored Edition) - http://bit.ly/1kTCosX BLACK MESA MOD - http://bit.ly/19xp6te SPACE STATION SILICON VALLEY - http://bit.ly/1hOFxUM BATMAN ARKHAM ORIGINS - http://bit.ly/KJwqLQ CUBE WORLD - http://bit.ly/1bQ9XbS LEFT 4 DEAD 2 (Multiplayer) - http://bit.ly/19KAm9r HALF-LIFE 2 - http://bit.ly/1hOFIzD ZELDA OCARINA OF TIME - http://bit.ly/16Yxc1H BUSHIDO BLADE 1 (Multiplayer) - http://bit.ly/1ejtqiS FALLOUT 2 - http://bit.ly/1aBBOYf SUPER MARIO BROS (Multiplayer) - http://bit.ly/GVP5Th ARCANIA GOTHIC 4 - http://bit.ly/15ztFUv DIABLO (Multiplayer) - http://bit.ly/1fv9615 RUNE VIKING WARLORD - http://bit.ly/1bQ9NBk
Views: 449 Scythe Plays
Space Engineers Survival Series - Episode 81 - Off We Go [HD]
 
26:44
Space Engineers Survival Series (SESS) Season Two Episode Eighty-one : Off We Go THIS EPISODE: With all the thrusters built, I decide to add another mod to the growing list: energy shields. I even dabble in a little bit of code editing which works without a problem. After that, it's time to depart and clean up that crash site! SERIES OVERVIEW: The ships and structures I will be using are already existing creations, but in survival, whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are 3X realistic because of the length of "realistic time" required to process some ores and components. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Most cinematic scenes are typically recorded by a second PC connected to my multiplayer server. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Automatic LCDs 2 MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=822950976 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 SlopeLCDPanels (DX11) [Abandoned] HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 [EEM] Exploration Enhancement Mod v.2.6 [MGE]LeonserGT http://steamcommunity.com/sharedfiles/filedetails/?id=531659576 Taleden's Inventory Manager taleden http://steamcommunity.com/sharedfiles/filedetails/?id=546825757 Phils_Ship_Diagnostics PH1L1P http://steamcommunity.com/sharedfiles/filedetails/?id=715138160 Energy Shields [XpL] Cython's Workshop http://steamcommunity.com/sharedfiles/filedetails/?id=484504816
Views: 359 KMax
Space Engineers Survival Series - Episode 21 - Bore Head Extension [HD]
 
30:22
Space Engineers Survival Series (SESS) Episode Twenty-one - Bore Head Extension The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. ALL music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Reworked Armor Ramps Mod~(DX-11 Ready) SEModder4 and TheWitch http://steamcommunity.com/sharedfiles/filedetails/?id=490036307 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 [EEM] Exploration Enhancement Mod v.2.6 [MGE]LeonserGT http://steamcommunity.com/sharedfiles/filedetails/?id=531659576 (DX11)Rover Cockpit Darth Biomech http://steamcommunity.com/sharedfiles/filedetails/?
Views: 410 KMax
Let's Play Space Engineers Modded - GEN's World Ep 3
 
01:12:53
After the issues with the last world we moved to a new system, the company has decided to send me on a new 1 year contract to investigate the planets in this new system. It seems the unstable Star in the last system interacted with a tiered jump drive on one of the company's mother-ships and there was a cataclysmic gravity well spike that opened a very unstable wormhole. Luckily we were able to escape the last system with the aid of company cruiser. With a re-outfitted Lander and a fresh start we will start on an earth-like moon of a large planet in the outer rim of the new system. I apologize in advance for the quality of the sound this will be fixed very soon. My play through of a current Mod under development. The Mod is basically in three parts as Follows Gen's Planets : http://steamcommunity.com/sharedfiles/filedetails/?id=584775207 Gen's Blocks : http://steamcommunity.com/sharedfiles/filedetails/?id=397584519 Gen's Materials and Components : https://steamcommunity.com/sharedfiles/filedetails/?id=392674650 My Collection of Gen's Mods and others I am using along with it. http://steamcommunity.com/sharedfiles/filedetails/?id=816347540 You will need to run them in the order I have them not sure if the Planets needs to be first but Blocks has to be before Materials because of dependencies. There is also a Keen Forums Thread for this mod here : http://forum.keenswh.com/threads/wip-tech-tree-progression.7248354/#post-1285772391 He basically intends to build a tiered tech progression using this baseline of mods.
Views: 35 Sleeper
starbound - ice planet tour
 
03:00
the video is sped up a bit because I was having a bit of lag during filming and it made it a little smoother, plus I doubt you want to see every nook and cranny a quick tour of my ice planet base I made out of a small glitch castle and an ice cave system, hope you enjoy the track is constellations by dante starkiller
Views: 82 quit_stalin
Space Engineers Survival Series - Episode 68 - Ramping Up [HD]
 
32:25
Space Engineers Survival Series (SESS) Season Two Episode Sixty-eight : Ramping Up THIS EPISODE: All of this took plave prior to the latest update from Keen so the "major update issues" are still alive in this video. I finish the battery placement while in single-player mode just to avoid mutliplayer server issues. The construction and installation of the boarding ramp from start to finish with a little snipets of troubleshooting. SERIES OVERVIEW: The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. I'm also using my previous gaming rig to capture third-person perspectives whenever possible. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663
Views: 226 KMax
Space Engineers Survival Series - Episode 66 - Second Set Of Eyes [HD]
 
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Space Engineers Survival Series (SESS) Season Two Episode Sixty-six : Second Set Of Eyes THIS EPISODE: I introduce the usage of my previous gaming machine as a permanent third-person view so I don't have to struggle nearly as much to "look good" while trying to control my character from a third-person view. This is a work in progress so I hope that my use of this will improve your enjoyment and I plan to not overuse it... then again... And Clang does not disappoint with the use of a personal/private server. Also, I begin the construction of the large ship I will use to return to the Alien world and salvage what I can from the wreckage of the Arcturus. SERIES OVERVIEW: The ships and structures I will be using are already existing creations, but in survival... whatever happens, happens. These ships HAD respectable starting payloads of oxygen, hydrogen, uranium and ammunition. Nothing else. ALL settings are "realistic" with the exception of the inventory, which is three times realistic (3x). ALL "hazards" are enabled with the exception of meteor showers. Meteor showers will be enabled from time to time in relation to the environment since typically a planet with an atmosphere would eliminate that threat. With the exception of a few Mods, this is a "vanilla" survival series. As things progress I will bring in other Mods, but only those that I think would/should be integrated into the base game. Any cinematic scenes are typically recorded in "Creative" since it takes time and many tries to get things just right. Only if the environment allows will I record cinematics during actual gameplay using the Spectator View. I'm also using my previous gaming rig to capture third-person perspectives whenever possible. Unless otherwise stated here or in the video, all music is from Keen Software House's Space Engineers game directory. Sit back, and enjoy... I hope! MODS in use during this episode: Skybox Nebula GB318 C J4xon http://steamcommunity.com/sharedfiles/filedetails/?id=545251211 Configurable Automatic LCDs MMaster http://steamcommunity.com/sharedfiles/filedetails/?id=407158161 Hi-Tech Camera Overlay (Working!) EctoSage http://steamcommunity.com/sharedfiles/filedetails/?id=320125359 SlopeLCDPanels (DX11) HappySushi http://steamcommunity.com/sharedfiles/filedetails/?id=421640222 Whip's Artificial Horizon Script Whiplash141 http://steamcommunity.com/sharedfiles/filedetails/?id=713653017 Can it fly Version 4 Algorythm http://steamcommunity.com/sharedfiles/filedetails/?id=718911663
Views: 166 KMax
#7 Mars Defense Force feat. Randy Cramer | BREAKAWAY | Season 2
 
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You may have heard of breakaway civilizations, the Secret Space Programs, or the "20 and Back." Randy Cramer joins us in Breakaway, a series where we speak with whistleblowers who claim to have worked in various aspects of the SSP. Merchandise: https://teespring.com/dauntless-dialogue-apparel BitChute: https://www.bitchute.com/channel/dauntlessdialogue/ Subscribe to my podcast: https://soundcloud.com/dauntlessdialogue Follow me on: Instagram @dauntless_dialogue https://www.facebook.com/Dauntless-Dialogue-279351972520578/ Twitter https://twitter.com/dauntlessdialog
Views: 17597 Dauntless Dialogue
Subterranean Civilizations
 
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Visit our sponsor, Brilliant: https://brilliant.org/IsaacArthur/ Historically humanity has often taken shelter in caves or underground, and it is often thought we might do so again, on other worlds, in event of disasters, or simply because we run out of room on the ground above. In this episode we'll explore the concept of building underground, from simply subways and basements to advanced bunkers or entire cities beneath the Earth. Visit our Website: http://www.isaacarthur.net Support us on Patreon: https://www.patreon.com/IsaacArthur SFIA Merchandise available: https://www.signil.com/sfia/ Social Media: Facebook Group: https://www.facebook.com/groups/1583992725237264/ Reddit: https://www.reddit.com/r/IsaacArthur/ Twitter: https://twitter.com/Isaac_A_Arthur on Twitter and RT our future content. SFIA Discord Server: https://discord.gg/53GAShE Listen or Download the audio of this episode from Soundcloud: Episode's Audio-only version: https://soundcloud.com/isaac-arthur-148927746/subterranean-civilizations Episode's Narration-only version: https://soundcloud.com/isaac-arthur-148927746/subterranean-civilizations-narration-only Credits: Earth 2.0: Subterranean Civilizations Episode 169, Season 5 E03 Written by: Isaac Arthur Editors: A.T. Long Darius Said D. Hemanshi Evan Schultheis Keith Blockus Matthew Acker Steve Nixon Cover Art: Jakub Grygier https://www.artstation.com/jakub_grygier Graphics by: Bryan Versteeg http://spacehabs.com Fishy Tree https://www.deviantart.com/fishytree/ Jeremy Jozwik https://www.artstation.com/zeuxis_of_losdiajana Justin Dixon Ken York https://www.facebook.com/YDVisual/ LegionTech Studios https://hades9.com Sergio Botero https://www.artstation.com/sboterod?fref=gc Space ResourcesCGI Produced & Narrated by: Isaac Arthur Music Manager: Luca De Rosa - [email protected] Music: Denny Schneidemesser, "Across the Universe" https://soundcloud.com/denny-schneidemesser Scott Buckley, "Snowfall" http://www.scottbuckley.com.au Paradox Interactive, Andreas Waldetoft, "The Imperial Fleet" https://www.paradoxplaza.com Miguel Johnson, "The Hunt" https://soundcloud.com/migueljohnsonmjmusic Kai Engel, "Endless Story About Sun and Moon" https://www.kai-engel.com/ Chris Zabriskie, "NirvanaVEVO" http://chriszabriskie.com Scott Buckley, "Cobalt" & "Static" http://www.scottbuckley.com.au
Views: 140895 Isaac Arthur
Space Engineers : Group Survival Series | [[[UPDATE]]]
 
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Quick update on the series
Views: 42 Fair Plays
The Anunnaki Creation Story: The Biggest Secret in Human History - Nibiru is Coming
 
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445 000 years ago, “creator gods” – as they call it – came to Earth. They were called the Anunnaki, which means “Those Who from Heaven to Earth Came”. These beings inhabited a distant orbiting planet called Nibiru, which only entered our solar system every 3,600 years. They describe Nibiru as many times the diameter of Earth, and abundant with iron oxide, making its rivers and lakes appear red. A side note about Nibiru: according to the Sumerian tablets, Nibiru’s atmosphere began to deteriorate and became a hostile place for life, and in order to restore it, the Annunaki needed one important element for their atmosphere: gold. Music: Kevin Macleod - Rites (Royalty Free) Cowritten and Narrated by Elisabeth Firestone: [email protected] Scenes from the following productions were used under Fair Use for educational purposes: History Channel's Ancient Aliens PBS NOVA's Secrets of Noah's Ark 2015 Ancient Sumerian History and Anunnaki Culture - https://www.youtube.com/watch?v=S8sLX9JJUwM UR Sumerian city 2300 BC - https://www.youtube.com/watch?v=nIP8OVm2KiY AMAR UTU - Solar calf: https://www.youtube.com/watch?v=nFUOecyl9uk 💜 Subscribe and like if you enjoyed the video. Thank you 💜 🌐 Support and keep this channel alive here: http://bit.ly/2COJqdM I would be forever grateful 🙏💗 ☀️ Official Website: http://universeinsideyou.net/ Playlists: Everything from Universe Inside You: http://bit.ly/2nU5Ur7 Ancient History and Aliens: http://bit.ly/2F29i7X Spiritual Knowledge and Understanding: http://bit.ly/2CNb1My Personality Tests: http://bit.ly/2CqbcBx Esoteric and Occult Knowledge: http://bit.ly/2BZo8NI Nikola Tesla - Universal Knowledge: http://bit.ly/2ox56qy Galactic Civilizations - Extraterrestrial Races: http://bit.ly/2t2s8KK The Law of Attraction: http://bit.ly/2EYBMnj Join us on: 🌺 Instagram: https://www.instagram.com/universe.inside.you 🌺 Facebook Page: https://www.facebook.com/universalloving 🌺 Twitter: https://twitter.com/universeinsideu You can also help by translating or adding CC to the videos: http://www.youtube.com/timedtext_cs_p... #anunnaki Subscribe to Universe Inside You 💫
Views: 5301847 Universe Inside You
MINECON Earth 2018 Livestream
 
03:56:57
MINECON Earth is back! The ultimate Minecraft liveshow, beamed to every corner of the globe! Watch for major new announcements and join in the 'crafty fun wherever you are worldwide! Read more about MINECON Earth: https://minecraft.net/minecon See the latest from our community: https://minecraft.net Like us on Facebook: https://facebook.com/minecraft Follow on Twitter: https://twitter.com/minecraft
Views: 867037 Minecraft
Megastructures 1.1: Dyson Spheres
 
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We return to the Megastructures series to examine the the concept of a Dyson Sphere, a means of enclosing a star to gather all of it energy. We will look at myths and misconceptions about Dyson Spheres, as well as a number of additional purposes they can be put to, from allowing interstellar travel to generating black holes or running computers large enough to simulate whole Universes. Visit our Website: http://www.isaacarthur.net Join the Facebook Group: https://www.facebook.com/groups/1583992725237264/ Support the Channel on Patreon: https://www.patreon.com/IsaacArthur Visit the sub-reddit: https://www.reddit.com/r/IsaacArthur/ Listen or Download the audio of this episode from Soundcloud: https://soundcloud.com/isaac-arthur-148927746/dyson-spheres Cover Art by Jakub Grygier: https://www.artstation.com/artist/jakub_grygier Graphics Team: Jarred Eagley Justin Dixon Katie Byrne Misho Yordanov Murat Mamkegh Pierre Demet Sergio Botero Stefan Blandin Script Editing: Andy Popescu Connor Hogan Edward Nardella Eustratius Graham Gregory Leal Jefferson Eagley Luca de Rosa Michael Gusevsky Mitch Armstrong MolbOrg Naomi Kern Philip Baldock Sigmund Kopperud Steve Cardon Tiffany Penner Music: Markus Junnikkala,"We Roam the Stars" Lombus, "Amino" Markus Junnikkala, "A Memory of Earth" AJ Prasad, "Staring Through" Dan McLeod, NeptuneUK, "Mysterious Universe"
Views: 394888 Isaac Arthur
Nuclear Energy Explained: How does it work? 1/3
 
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Nuclear Energy Explained: How does it work? Nuclear Energy is a controversial subject. The pro- and anti-nuclear lobbies fight furiously, and it's difficult to decide who is right. So we're trying to clear up the issue - in this video we discuss how we got to where we are today, as the basis for discussion. Next week we'll be looking at the arguments for and against nuclear power in detail. To get a free audiobook and support our channel, go to audible.com/nutshell - thanks! : ) PRO VIDEO: https://www.youtube.com/watch?v=pVbLlnmxIbY CONTRA VIDEO: https://www.youtube.com/watch?v=HEYbgyL5n1g Visit us on our Website, Twitter, Facebook, Patreon or Behance to say hi! You can get the music from the videos here: https://soundcloud.com/epicmountain/nuclear-1 https://epicmountainmusic.bandcamp.com/track/nuclear-1 http://www.epic-mountain.com http://kurzgesagt.org https://www.facebook.com/Kurzgesagt https://twitter.com/Kurz_Gesagt http://www.patreon.com/Kurzgesagt http://www.behance.net/Kurzgesagt Thanks a lot to our lovely Patrons! Stephen Bassett, Raphael Hviding, Sam Elitzer, Andrzej Rejman, OpenGG, Andrew Jagasothy, jordan gardner, AgentK, Mehmet Sevil, Carly Tawse, K A I, Kevin Dam, Charlie, Christopher Lang, Nat Ryall, Jeff Le, Nicholas Holtz, Devir Islas, Arnas Valeika, Kirstie, Francesca Monteiro, James Craver, Broderick, Duncan Cheong, Derek, Juan Manuel Corredor, Osric Lord-Williams, Scott Zell, Jeroen Koerts, Patrick Eyrich, tekbit, Chris Linardos, Tony Morley, Jónatan Nilsson, Nat Thomas Golder, Zr4g0n, Cody, Michal, Caroline Andrewes, Alex Kaplan, Tom Alexander Kutil, Vincent, Okan, Sasha C, KokLiang Lim, Marcelo, Mikel De Uranga, Dean Herbert, Anton Efimenko, trefmanic, Adam Smith, David Garcia Quintas, Gaëtan Duvaux, Eduardo Barbosa, maarten ligtenberg, Ghitea Andrei Paul, Ozan, Ryan, Larry Bunyard, Josh Maleszewski, Volodymyr Khomenko, Sebastian Laiseca, Chase, Michael Slade, Scarlet Barton, Matthew Gill, Aaron, Alexander Heavens, Alexander Ahn, Arrngrim, Fluffy19, Adam Primaeros, Jan Schmid, Sara Shah, Gard Fredrik Skuland, Veselin Kostadinov, Jonathan Velazquez Gore, Daniel, Philly Cashion, Seona Tea, Clayton Fussell, Daniel Gonzalez, Stephen Joseph DCruz, Morten, Dan Q, Thomas Lee, Finn Edwards, David Taylor, Corbin, Fabricio Godoy, Charles Kuang, Alan Feyaerts, Maximilian Ritter, Jesse MacLean, Matt Collins, Yousif, Jesse Powell, Dan Treasure, nga⁴, 冠瑋 陳, Wei Wong, Praveen Muthu, Jon Davis, Bahjat, Mike Mintz, Jem Arnold, Steffen Weng, Igor Benicio de Mesquita, Lars Vas Dias, Greeny Liu, Tibor Schiemann, dante harper, Bünyamin Tetik, Eli Fisker, Joe Pond, Jørgen Smalås, Gustavo, Tommi Mansikka, Dario Wünsch, Matthew Macomber, Daniel McCouid-Carr, Neelfyn, Muath, Edgar Duarte Ortega, Stephen Chen, Alipasha Sadri, Kevin P, Steven Ratner, Theo Alves Monteiro, Brucelow, José, Tony Montuori, Philipp Weber, Brad Wardell, David Davenport-Firth, Alexander Scheffer, Eric, Austin, Enrico, Hamad, Andrew Connor, Ignacio Flores, Tom Langford, Vaelohs, Peter Schuller, Bear, Brandy Alexander, Mark Govea, Alexander Kosenkov, Eric, Wesley Sheridan Montgomery, Artem Anchugov, Brandon Liu, Erven, varinder singh bal, Scott Laing, Philip Freeman, Gizem Gürkan, George Chearswat, Tim, Victor, Martin Fink-Jensen, Josh Allen, oscar gautama, Karl Snickars, Jennifer Hiller, Bruno Araújo, Maarten Bremer, Daniel OCL, Carlos Bohorquez, Elchus, RobPT, Hugo, Lethargicpanda, Amdrew, Minghan Ko, Mark Scheurwater, David Harbinson, Rikard Nyberg, Collin Banko, Florian Guitton, Jezariael Demos, Ajay Shekhar,  Nick Yonge, Jon Moroney, Eugene Cham, Renaud Savignard, James, Viktor Asklund, Ryan, somersault18:24, Ben Shackman, Pranab Shenoy, Terry Lipstein, Tim Carll, Javier de la Garza, Rory Bennett, Jan Berdel, Sieglinde Geisel, Jeff Churchill Nuclear Energy Explained: How does it work? Help us caption & translate this video! http://www.youtube.com/timedtext_cs_panel?c=UCsXVk37bltHxD1rDPwtNM8Q&tab=2
Space engineers | My Car Showcase! #1
 
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S-250 (http://steamcommunity.com/sharedfiles/filedetails/?id=1247438550) Hello fellow space engineer or visitor, This is my wheeled car model for vanilla survival. It's made for civilian transportation on planets with enemy's. Get yours today! From Dera Inc. Features - DAS (Driver Assisting System) - LCD information - Reactor powered - Small cargo containers - Gatling gun - Forward thrusters - Survival ready Controls First take control over the remote control block 1) Gatling gun select 2) Ore detector on/off Scripts - DAS :This script makes sure that the vehicle is stable at all times and more. Link: http://steamcommunity.com/sharedfiles/filedetails/?id=1089115113 - Automatic LCDs 2 :This script can show vital information on displays. link: http://steamcommunity.com/workshop/filedetails/?id=822950976 - Whip's Planetary Bearing & Compass Script : This script will provide you with a compass that will help you navigate. Link: http://steamcommunity.com/sharedfiles/filedetails/?id=616627882 Music Space engineers main OST was used in this video. link: https://www.youtube.com/watch?v=V7zn04zw1kw
Views: 370 Pluscezz
Space Engineers: This Probably Won't Work.
 
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I present, the umbilicus grinder module.
7 Days to Die Alpha 9 Gameplay / Let's Play (S-9) -E04- "Apartment Buildings"
 
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Welcome to the 7 Days to Die Alpha 10 Season. Alpha 10 had introduced many new things to the game like the wellness system, more upgradeable blocks, higher difficulty and much more. Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. --------------------------------------------------------------------------------------- Ⓚ Watch more 7 Days to Die gameplay here in my playlist: • Season 10: http://goo.gl/6lwaUl • Season 9: http://goo.gl/g4K6P3 • Season 8.5: http://goo.gl/lF9b8U • Season 8: http://goo.gl/KR5r0N • Season 7.5: http://goo.gl/DekOUV • Season 7: http://goo.gl/zLdp2w • Season 6: http://goo.gl/cymK48 • Season 5: http://goo.gl/KK0q4A • Season 4: http://goo.gl/381JDC • Season 3: http://goo.gl/1UixY6 • Season 2: http://goo.gl/sC1TJO • Season 1: http://goo.gl/X94Qvh Ⓚ Some other gameplay / lets play playlists you might be interested in: • Project Zomboid: http://goo.gl/IiMY4c • Space Engineers: http://goo.gl/HuDJp1 • The Forest: http://goo.gl/dz3ZBN • This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Ⓚ Feel like Subscribing?: https://www.youtube.com/user/Kage848 Ⓚ The server I'm playing on is sponsored by "KillServers.com". Get your own 7 Days to Die dedicated server at: http://www.killservers.com/ Ⓚ Use Discount Code: "Kage84825%OFF" to receive 25% of your first month rental! --------------------------------------------------------------------------------------- 7 Days to Die Key Game Features: • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads and wilderness locations. • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting wood, scrap metal and cobblestone upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP. • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies. • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them. • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them. --------------------------------------------------------------------------------------- There are tons of great websites out there to help with tutorials, guides, resources and general gameplay tips. Check these sites out here: The 7 Days to Die subreddit: http://www.reddit.com/r/7daystodie/ The 7 Days to Die wiki: http://7daystodie.gamepedia.com/7_Days_to_Die_Wiki --------------------------------------------------------------------------------------- You can download 7 Days to Die from one of the following official websites. Download 7 Days to Die from the Steam store here: http://store.steampowered.com/app/251570/ Download 7 Days to Die from the official website here: http://7daystodie.com/ 7 Days to Die Kickstarter page here: https://www.kickstarter.com/projects/7daystodie/7-days-to-die-zombie-survival-game --------------------------------------------------------------------------------------- Is 7 Days to Die a good game? Or should you pass? Check out some reviews here: http://store.steampowered.com/app/251570/ 7 Days to Die Trailer can be found here: http://store.steampowered.com/app/251570/ --------------------------------------------------------------------------------------- Ⓚ Social Media • Follow my Stream for live gameplay of games like Creativerse, 7 Days to Die, Space Engineers, Project Zomboid, and many others. Check the schedule while you’re there: http://www.twitch.tv/Kage_848 • Like my Kage848 Facebook page here:: http://www.facebook.com/Kage848?ref=hl • Follow me on Twitter for up to date info about my current/upcoming gameplay / lets play video’s and my upcoming streams: https://twitter.com/#!/Kage848 --------------------------------------------------------------------------------------- ♪ Royalty Free Music: http://incompetech.com/music/royalty-free/
Views: 14476 Kage848
Let's Play Space Engineers Multiplayer #83 Schiffsmodifikation *PC/HDV/DE*
 
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Herzlich Willkommen zurück zu Space Engineers - with Planets. Es handelt sich hierbei um ein Exemplar des Survival-Sandbox-Crafting-Genres, welches sich noch immerim Early-Access Status befindet. Wir - der Bio und der IceDragon - spielen hier im Multiplayer zusammen und versuchen zu überleben gegen die Kräfte der Galaxie und um Hauptsächlich zu bauen. Guckt es euch einfach an, wir würden uns sehr freuen, wenn ihr uns einen Daumen dafür gebt oder MicroHazarD-TV sogar abonniert. Viel Spaß beim Zuschauen von Space Engineers hier auf MicroHazarD-TV. ------------------------------------------------------------------------------------------------ Keen Software House (EN) http://www.keenswh.com/ Space Engineers bei Steam für 22,99 € (bis 01.12.2015: 13,79 €) http://store.steampowered.com/app/244850/ Aufgenommen mit nVidia Shadow-Play: http://www.nvidia.de/object/geforce-experience-shadow-play-de.html Videobearbeitung mit Cyberlink PowerDirektor 13 Ultra: http://www.cyberlink.de ------------------------------------------------------------------------------------------------ MfG Euer MicroHazarD-TV Team
Views: 45 MicroHazarD - TV
"NASA" - THORIUM REMIX 2016
 
02:10:00
Thorium is an abundant material which can be transformed into massive quantities of energy. To do so efficiently, requires a very different nuclear reactor than the kind we use today- Not one that uses solid fuel rods, but a reactor in which the fuel is kept in a liquid state. Not one that uses pressurized water as a coolant, but a reactor that uses chemically stable molten salts. Such a reactor is called a "Molten Salt Reactor". Many different configurations are possible. Some of these configurations can harness Thorium very efficiently. If you have ever heard the word THORIUM before now, that is because NASA paid $10,000 to have MSR research documents scanned. NASA needs power for space missions, but current nuclear reactors are ill-suited for off-world application. This video explores the attributes of Molten Salt Reactors. Why are they compelling? And why do many people (including myself) see them as the only economical way of fully harnessing ALL our nuclear fuels... including Thorium. THORIUM REMIX 2016 has been under development since 2012. I hope it conveys to you why I personally find Molten Salt Reactors so compelling, as do the many volunteers and supporters who helped create this video. Much of the footage was shot by volunteers. Entities pursuing Molten Salt Reactors are... Flibe Energy - http://flibe-energy.com/ Terrestrial Energy - http://terrestrialenergy.com/ Moltex Energy - http://www.moltexenergy.com/ ThorCon Power - http://thorconpower.com/ Transatomic - http://www.transatomicpower.com/ Seaborg - http://seaborg.co/ Copenhagen Atomics - http://www.copenhagenatomics.com/ TerraPower - http://terrapower.com/ Bhabha Atomic Research Centre - http://www.barc.gov.in/ Chinese Academy of Sciences - http://english.cas.cn/ Regular Thorium conferences are organized by: http://thoriumenergyalliance.com/ http://thoriumenergyworld.com/ Some of this footage is remixed from non-MSR related sources, to help explain the importance of energy for both space exploration and everyday life here on Earth. Most prominently... Pandora's Promise - https://youtu.be/bDw3ET3zqxk Dr. Neil DeGrasse Tyson - https://youtu.be/Pun76NZMjCk Stephen Colbert - https://youtu.be/6jXazEYi3P8 Dr. Robert Zubrin - https://youtu.be/EKQSijn9FBs Mars Underground - https://youtu.be/tcTZvNLL0-w Andy Weir & Adam Savage - https://youtu.be/5SemyzKgaUU Periodic Table Videos - https://www.youtube.com/channel/UCtESv1e7ntJaLJYKIO1FoYw ...to see when & where ALL remix components have been used, watch this video using a computer and enable "YouTube Annotations". Citations will appear on-screen during playback. All music was created by: http://kilowattsmusic.com To support this project, please visit: https://patreon.com/thorium
Views: 245844 gordonmcdowell
Thorium.
 
06:27:00
http://ThoriumRemix.com/ Thorium is an abundant material which can be transformed into massive quantities of energy. To do so efficiently requires a very different nuclear reactor than the kind we use today- Not one that uses solid fuel rods, but a reactor in which the fuel is kept in a liquid state. Not one that uses pressurized water as a coolant, but a reactor that uses chemically stable molten salts. Such a reactor is called a "Molten Salt Reactor". Many different configurations are possible. Some of these configurations can harness Thorium very efficiently. This video explores the attributes of Molten Salt Reactors. Why are they compelling? And why do many people (including myself) see them as the only economical way of fully harnessing ALL our nuclear fuels... including Thorium. This video has been under development since 2012. I hope it conveys to you why I personally find Molten Salt Reactors so compelling, as do the many volunteers and supporters who helped create it. Much of the footage was shot by volunteers. All music was created by: http://kilowattsmusic.com To support this project, please visit: https://patreon.com/thorium Entities pursuing Molten Salt Reactors are... Flibe Energy - http://flibe-energy.com/ Terrestrial Energy - http://terrestrialenergy.com/ Moltex Energy - http://www.moltexenergy.com/ ThorCon Power - http://thorconpower.com/ Transatomic - http://www.transatomicpower.com/ Seaborg - http://seaborg.co/ Copenhagen Atomics - http://www.copenhagenatomics.com/ TerraPower - http://terrapower.com/ Bhabha Atomic Research Centre - http://www.barc.gov.in/ Chinese Academy of Sciences - http://english.cas.cn/ Regular Thorium conferences are organized by: http://thoriumenergyalliance.com/ http://thoriumenergyworld.com/ Table of Contents 0:00:00 Space 0:17:29 Constraints 0:28:22 Coolants 0:40:15 MSRE 0:48:54 Earth 0:59:46 Thorium 1:22:03 LFTR 1:36:13 Revolution 1:44:58 Forward 1:58:11 ROEI 2:05:41 Beginning 2:08:36 History 2:38:59 Dowtherm 2:47:57 Salt 2:51:44 Pebbles 3:06:07 India 3:18:44 Caldicott 3:35:55 Fission 3:56:22 Spectrum 4:04:25 Chemistry 4:12:51 Turbine 4:22:27 Waste 4:40:15 Decommission 4:54:39 Candlelight 5:13:06 Facts 5:26:08 Future 5:55:39 Pitches 5:56:17 Terrestrial 6:08:33 ThorCon 6:11:45 Flibe 6:20:51 End 6:25:53 Credits Some of this footage is remixed from non-MSR related sources, to help explain the importance of energy for both space exploration and everyday life here on Earth. Most prominently... Pandora's Promise - https://youtu.be/bDw3ET3zqxk Dr. Neil DeGrasse Tyson - https://youtu.be/Pun76NZMjCk Dr. Robert Zubrin - https://youtu.be/EKQSijn9FBs Mars Underground - https://youtu.be/tcTZvNLL0-w Andy Weir & Adam Savage - https://youtu.be/5SemyzKgaUU Periodic Table Videos - https://youtube.com/channel/UCtESv1e7ntJaLJYKIO1FoYw
Views: 142914 gordonmcdowell
Let's Play Masterspace - Episode 2
 
27:42
.: Please Don't Forget to 📥 Subscribe, 📝Comment, 👍🏻Like! :. 💬Discord: http://discord.me/StoneLegion 💲 Patreon: http://Patreon.com/KaneHart 💲 Paypal: [email protected] 🐦Twitter: http://twitter.com/KaneHart 🎮Steam: http://steamcommunity.com/id/kanehart/wishlist 💌 Email: [email protected] 🖥️ Game Servers We Run: http://stonelegion.com/wiki/stone-legion-game-servers/ Donations are greatly appreciated and help me out a lot and let me do more videos and the things I love!
Meet Crossrail's giant tunnelling machines
 
06:34
Crossrail will use eight tunnel boring machines (TBMs) to construct the new tunnels under London. These huge machines will work 24 hours a day beneath the streets of London, excavating large volumes of ground and erecting the concrete tunnel lining. Each machine has a rotating cutter head at the front, and a series of trailers behind, housing all the mechanical and electrical equipment required for the excavation of material. To construct the 42km of tunnel required for Crossrail the tunnel boring machines will undertake ten individual tunnel drives to construct the 6.2m diameter rail tunnels. Each TBM weighs approximately 1000 tonnes and will be up to 140m in length with an external diameter of 7.1m. This allows for an inside tunnel diameter of 6.2m once the concrete tunnel segments are in place. Each TBM will be operated by a 'tunnel gang' comprising of around twenty people - twelve people on the TBM itself and eight people working from the rear of the machine to above ground. To find out more about our tunnel boring machines visit: http://www.crossrail.co.uk/tunnelling/ http://www.crossrail.co.uk/
Views: 3673935 Crossrail Project
Starbound guide FR # 5 : le boss ROBOT
 
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https://twitter.com/thomastsutomu website du jeu http://playstarbound.com/ ( dispo sur steam )
[ Découverte ] Starbound Winter Ep 1/5 [ FR ]
 
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Bonjour tout le monde. Aujourd'hui nous nous retrouvons sur Starbound. Starbound avance, Chucklefish n’oublie pas sa communauté et c’est un bon point. la liste des changements apportés par cette Winter Update, qui fera souffrir la roulette de votre souris : http://playstarbound.com/hark-a-stable-update-v-upbeat-giraffe/ C’est évidemment chiant, alors voilà un résumé maison : Les Secteurs disparaissent et font place à un système de progression sur une seule map. Nouveaux biomes et mini-biomes. Système de carburant retravaillé. Les vaisseaux contiennent maintenant un ordinateur et une IA propre à chaque race. Apparition des Outposts, qui font office de « magasin spatial » où acheter armes, vêtements et ressources diverses. Un système de quêtes qui fonctionne, enfin. Matter Manipulator améliorable au fil du temps, et minage équilibré. Équilibrage du combat, des armes et des armures. Apparition de gros monstres volants et aquatiques. La faim disparaît (pour l’instant) mais les recettes de cuisine se développent considérablement (cherchez l’erreur). Voila si vous l'avez foncez dessus et avant cela likez, commentez, partagez et surtout abonnez-vous.
Views: 309 GAZOetLYAZ
K Camp - Comfortable (Official Video)
 
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Check out the official music video for "Comfortable" by K Camp K Camp’s debut album “Only Way Is Up” Available NOW iTunes Deluxe Explicit: http://smarturl.it/KCampOWIUdlxEX Google Play Standard Explicit: http://smarturl.it/KCampOWIUstdEXgp Google Play Standard Clean : http://smarturl.it/KCampOWIUstdEDgp Google Play Explicit Deluxe: http://smarturl.it/KCampOWIUdlxEXgp Google Play Clean Deluxe: http://smarturl.it/KCampOWIUdlxEDgp http://kcamp427.com http://twitter.com/twitter.com/kcamp427 http://facebook.com/kcamp427 http://instagram.com/kcamp427 http://vevo.ly/h1MhCH #KCamp #Comfortable #Vevo #HipHop #VevoOfficial
Views: 63745131 KCampVEVO
Plague Ship by Andre Norton
 
06:52:57
Lured by its exotic gems, the space trader Solar Queen lands on the little-known planet of Sargol, only to find the ruthless Inter-Solar Company there ahead of them. Adapting quickly to the culture of Sargol’s feline inhabitants, the crew of the Queen beat out their rivals and successfully make a deal with the natives. But soon after takeoff, the Queen’s crew is stricken with a plague, and they are now banned from landing on any inhabited planet. Will the Queen’s crew save themselves, or be condemned to drift forever through space? Chapter 01. Perfumed Planet - 00:00 Chapter 02. Rivals - 27:40 Chapter 03. Contact at Last - 52:50 Chapter 04. Gorp Hunt - 1:16:52 Chapter 05. The Perilous Seas - 1:39:07 Chapter 06. Duellist's Challenge - 2:01:20 Chapter 07. Barring Accident - 2:24:12 Chapter 08. Headaches - 2:47:08 Chapter 09. Plague! - 3:10:16 Chapter 10. E Stat Landing - 3:32:41 Chapter 11. Desparate Measures - 3:55:31 Chapter 12. Strange Behavior of a Hoobat - 4:18:22 Chapter 13. Off the Map - 4:41:20 Chapter 14. Special Mission - 5:03:13 Chapter 15. Medic Hovan Reports - 5:26:00 Chapter 16. The Battle of the Video - 5:48:10 Chapter 17. In Custody - 6:08:40 Chapter 18. Bargain Concluded - 6:31:03
STARBOUND #3 - THE PLANET'S CORE!
 
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Hey guys, I have another Episode done for you. I hope you enjoy it. I've been making noises, sounds, and singing in this video. Plus, Skype kept on interrupted me so, yea. Here you go! Starbound Link: http://playstarbound.com/ Please Subscribe to my channel down below for more or find me on Twitter or FB! https://www.youtube.com/user/Carsiawolfsong https://www.facebook.com/christina.wright.739326 https://twitter.com/XIcebinder
Views: 58 Xerxus Icebinder
StarTrek 25th Anniversary Playthrough Complete Golden Oldies
 
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StarTrek 25th Anniversary Playthrough Complete Golden Oldies Link: https://youtu.be/4KNFvznzTtM The player takes on the role of Captain James T. Kirk on board the USS Enterprise, a Starfleet vessel as seen in the American science fiction television series Star Trek: The Original Series. It is split into two main modes, a main bridge view, and a third-person mode whenever an away team is transported to a planet or space station.During several combat sequences the player controls the Enterprise in battle against enemies in space; originally required, Interplay later offered a patch making them optional.The controls on the bridge are split across the crew, with Montgomery Scott allowing access to the shield and power controls, Pavel Chekov controlling navigation, and Hikaru Sulu controlling the orbit of the ship, for example. The away team always consists of Kirk, Spock and Leonard McCoy, as well as one of eight different redshirts, many of whom can die during the mission. The player interacts with these modes using a point and click interface via the mouse The game was initially released in 1992 for the PC on a series of 3.5" floppy disks, with a later release on CD-ROM adding improved sound effects and the voices of the actors from The Original Series. When the game was ported to the Amiga for a 1994 release, it was restricted to the Amiga 1200 model as the game required an installation on a hard drive. It became available on a DOS emulator via archive.org in January 2015. Following a deal with CBS,[9] Star Trek: 25th Anniversary was subsequently re-released on the distribution network GOG.com with, additional German and French subtitles, on 7 May 2015 alongside Star Trek: Judgment Rites and Star Trek: Starfleet Academy for Microsoft Windows, macOS and Linux. Shortly after, Interplay Entertainment also re-released Star Trek: 25th Anniversary to the distribution network Steam, however, only for Microsoft Windows and without subtitles. Both sequels followed the game to Steam the day after, 8 May 2015, respectively Wanna Chat? ************** Join the discussion on Discord https://discord.gg/HRCmDB4 WAYS TO SUPPORT THE CHANNEL ************************************ ✔️LIKE THE VIDEO ✔️SUBSCRIBE TO THE CHANNEL ✔️WATCHING THE STREAM Affiliate Links: *************** 💰 Get Elite dangerous for £19.99 *********************************** https://click.linksynergy.com/fs-bin/click?id=/xxfns2/XC4&offerid=577354.60&type=3&subid=0 Music: http://www.purple-planet.com **Miguel Johnson Ambient and Immersive Music** ***************************************************** https://soundcloud.com/migueljohnsonmjmusic/gaia-beyond-theme/s-JZ1U8 Miguel's new Album The Explorers - Available Now! **************************************************** https://www.youtube.com/watch?v=dDEFiRZegs4&feature=youtu.be #startrek #StarTrekAnniversary #StartrekPCGame walkthrough shatner spock no commentary tos
Views: 202 Ricardo's Gaming
The Secrets Hidden In Plain Sight
 
03:43:47
**🎺 WELCOME TO AUTHENTIC INTENT 🎺** Until you realize how easily it is for your mind to be manipulated, you remain the puppet of someone else's game Original Video(s) can be found HERE https://www.youtube.com/user/Secretsinplainsight Thank you for your continued support in ALL forms you provide 😎 🗣WE ARE THE RESISTANCE🗣 Like 👍 Dislike 👎 Share 🎁 ╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗ ║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣ ╠╗║╚╝║║╠╗║╚╣║║║║║═╣ ╚═╩══╩═╩═╩═╩╝╚╩═╩═╝  And HIT that 🔔 Contact me for questions, comments, concerns, compliments & suggestions here: jswifty1981 AT gmail.com 𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗧𝗛𝗘 𝗖𝗛𝗔𝗡𝗡𝗘𝗟 𝗙𝗢𝗥 𝗡𝗘𝗪 𝗦𝗜𝗚𝗡𝗔𝗚𝗘, 𝗟𝗢𝗖𝗔𝗧𝗜𝗢𝗡𝗦 𝗔𝗡𝗗 𝗛𝗔𝗡𝗗𝗢𝗨𝗧𝗦: https://www.patreon.com/AuthenticIntent  https://www.paypal.me/AuthenticIntent  Tales of Tomorrow - Age of Peril - Hypnosis and plausible deniability https://youtu.be/ZEKZqqGqOrE Tales of Tomorrow - Test Flight - Elon Musk? https://youtu.be/1CsKjHQPm9w The Plutonium Files - https://youtu.be/VkMNfRxKQLs Holograms you can TOUCH!!! -- https://youtu.be/_b-nigL3lV4 Sports Idolatry -- https://youtu.be/2MbkH8EOlQU NASA HUMILIATED - https://youtu.be/Mzq-ptYkDAE ThePottersClay - NASA Lies  https://youtu.be/ZT8ViN3sk5A Brian Mullin - How do planes work on a spinning ball?  https://youtu.be/aehel0lBDqQ TigerDan - 75 Bible Verses "proving" Flat Earth? https://youtu.be/JQAjfTeb4Y4 TETs Truth Tube - Fakeryland in Fakeville, USA https://youtu.be/DszumfCnF2g *OTHER TOPICS YOU NEED TO KNOW* 9/11 WAS AN INSIDE JOB, a False Flag and A HOAX: https://youtu.be/5QlWZQMYdfA https://youtu.be/BmukRD00KWs?list=PLj8_kFPwRPQCwV6HPRlkOWIELfvDYrKDD Sophia, AI and The mother goddess - https://youtu.be/YXxOgX05UpQ ELF Waves Explained https://youtu.be/rAeqvvBN55E Cell phone tower/ELF Waves -- https://youtu.be/rn1g2V9Oars John Todd Testimony -- https://youtu.be/WKXmKMWrLRE DO NOT VACCINATE YOURSELF OR YOUR FAMILY  Movie VAXXED now available on Amazon -- https://www.amazon.com/Vaxxed-Cover-Up-Catastrophe-Del-Bigtree/dp/B01LZ2L7B1/ref=sr_1_1?ie=UTF8&qid=1519086847&sr=8-1&keywords=vaxxed ** https://youtu.be/zncuOv9VBxw Agenda 2030 - Depopulation -- https://youtu.be/gsHdu5MpYCs ** https://youtu.be/Mz-KY26cpqw Witchcraft in YOUR media -- https://youtu.be/HRngRdjuEoQ MOON LANDING HOAX Wagging the Moondoggie https://youtu.be/JlaLG-3FZm0 ** A Funny Thing Happened... https://youtu.be/xciCJfbTvE4 Human Trafficking -- https://youtu.be/G2uaaAHh1XI Staged News Events -- https://youtu.be/eHDDQVZ-A98?list=PLj8_kFPwRPQDvW6q1DBG9kbF1QjMjAzbV Transhumanism -- https://youtu.be/byc_e6V3cfk?list=PLj8_kFPwRPQDvZvouyyZfOxxdpG2M12Yy The Phoenix Program/MK ULTRA MIND KONTROL 👉Must Watch Me👈 https://youtu.be/rGFPnD75Aaw Chemtrails - https://youtu.be/qg_-WM03X_w Don't forget to check out my "sponsor" (family business) I receive no consistent money, unless I ask my dad. 5555  http://www.gotlefse.com  A level plane Explanation in The Bible: http://www.ic.unicamp.br/~stolfi/misc/misc/FlatEarth/FlatEarthAndBible.html Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted. "Fair Use" guidelines: www.copyright.gov/fls/fl102.html THEY THAT BE WITH US ARE GREATER THAN THEY THAT BE WITH THEM
Views: 7106 Authentic Intent
Gregory Benford & Larry Niven: "Bowl of Heaven" | Talks at Google
 
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Larry Niven & Gregory Benford, two of the most respected authors of hard science fiction, talk about their new book "Bowl of Heaven" and the concept of stories about "big dumb objects" as a sub-genre. They review prior stories (including Ringworld by Niven) and then talk about the physics of the "big smart object" that is the Bowl of Heaven -- a half dyson-sphere steering a star on an interstellar voyage.
Views: 9954 Talks at Google
First Lensman by E. E. "Doc" Smith
 
11:05:24
The Secret Planet. No human had ever landed on the hidden planet of Arisia. A mysterious space barrier turned back both men and ships. Then the word came to Earth, "Go to Arisia!", Virgil Samms of the Galactic Patrol went--and came back with the Lens, the strange device that gave its wearer powers no man had ever possessed before. Samms knew the price of that power would be high. But even he had no idea of the ultimate cost, and the weird destiny waiting for the First Lensman. Chapter 01 - 00:00 Chapter 02 - 26:33 Chapter 03 - 53:59 Chapter 04 - 1:35:51 Chapter 05 - 2:10:29 Chapter 06 - 2:40:32 Chapter 07 - 3:15:50 Chapter 08 - 3:57:20 Chapter 09 - 4:32:16 Chapter 10 - 5:11:01 Chapter 11 - 5:39:49 Chapter 12 - 6:07:00 Chapter 13 - 6:36:42 Chapter 14 - 7:19:25 Chapter 15 - 7:54:03 Chapter 16 - 8:27:32 Chapter 17 - 8:59:09 Chapter 18 - 9:27:21 Chapter 19 - 10:00:35 Chapter 20 - 10:34:30 Epilogue - 10:57:51 This is preceded by "Triplanetary": https://www.youtube.com/watch?v=nCopS8Yfnko This is followed by "Galactic Patrol". Read by: Mark Nelson (https://librivox.org/reader/251)
Views: 9726 Audiobooks Unleashed
The Needs of the Many-Act 2 (Part 1)
 
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The Needs of the Many, Act 2, Part 1. Part of Starship Farragut-The Animated Episodes
Views: 12975 starshipfarragut
"Environment, Climate, and National Security: Turning the Tide for a More Secure Planet"
 
01:32:59
Norwich University’s Center for Global Resilience and Security (CGRS) and Peace & War Center (PAWC) presented “Environment, Climate, and National Security: Turning the Tide for a More Secure Planet,” a panel discussion on Tuesday, March 5, 2019. For more info, visit https://www.norwich.edu/cgrs/ Panelists include retired Army Chief of Staff General Gordon R. Sullivan ’59, Sherri Goodman, Bill Lyons ’90, Casey Bertram and Paul Kostecki. Casey Bartrem is executive director and environmental scientist at TerraGraphics International Foundation (TIFO), a nonprofit, international organization that assists communities in low-income countries in addressing environmental health crises associated with resource extraction. Bartrem has collaborated with Médecins Sans Frontières, the United Nations, Centers for Disease Control, World Health Organization, and governments on environmental health projects in mining/recycling communities in Kyrgyzstan, Bangladesh, Nigeria, and the United States. She is a visiting lecturer at the American University of Armenia’s School of Public Health and a fellow of the Collegium Ramazzini, an international academy of occupational and environmental health experts. Sherri Goodman, senior fellow at the Wilson Center’s Environmental Change and Security Program and Polar Institute, is credited with educating a generation of U.S. military and government officials about the nexus between climate change and national security, using her famous coinage, “threat multiplier,” to fundamentally reshape the national discourse on the topic. A former first Deputy Undersecretary of Defense (Environmental Security) and staff member on the Senate Armed Services Committee, Goodman has founded, led, or advised nearly a dozen research organizations on environmental and energy matters, national security and public policy. Paul Kostecki co-created the Association for Environmental Health and Sciences (AEHS) in 1989 and served as its executive director until 2009. In 2009, he established the AEHS Foundation and serves as the president. At AEHS, Kostecki developed and conducted over 60 conferences, helped found Amherst Scientific Publishers and co-created seven peer-reviewed journals. Kostecki served as Vice Provost for Research and Vice Chancellor for Research and Engagement at the University of Massachusetts Amherst from 2003 to 2009. He served as Special Advisor for the Clean Energy China Initiative, Office of the President, University of Massachusetts from 2009 to 2011. He is presently Professor Emeritus, Environmental Health in the School of Public Health and Health Sciences, University of Massachusetts, Amherst. COL William Lyons Jr. ’90 is the president and founder of the Fort Hill Companies. He is recognized as a thought leader and innovator in the delivery of architectural and engineering services. His areas of specialty include advanced mobility, military facilities, and international development. Lyons has executed projects in 16 countries on five continents. He maintains a broad client base, including clients in the federal, state, and local government market sectors, as well as private sector clients. He is widely published in journals and in periodicals. Lyons is also an Army Reserve officer, currently serving in the rank of Colonel. GEN Gordon R. Sullivan ’59 currently serves as the chairman of the board of the Army Historical Foundation in Arlington, Virginia. He also serves as the chairman of the board at the Marshall Legacy Institute, is a member of the Mitre Army Advisory Board and the MIT Lincoln Labs Advisory Board, and is a Life Trustee of the Woods Hole Oceanographic Institute. From 1998 until this year, Sullivan was the president and chief executive officer of the Association of the United States Army, also headquartered in Arlington. Sullivan retired from the Army on July 31, 1995, after more than 36 years of active service. He culminated his uniformed service as the 32nd Chief of Staff and a member of the Joint Chiefs of Staff. Sullivan also recently completed an appointment as the chairman of the Board of Trustees of Norwich University and has served as Norwich’s Distinguished Leader in Residence for the past two years. In addition to his numerous military awards and decorations, he is also the recipient of the AUSA 2016 Marshall Award and West Point Association of Graduates’ Sylvanus Thayer Award, and is a member of the Sergeants Major Academy’s Hall of Honor. The Center for Global Resilience and Security is a Norwich University center of academic excellence dedicated to the advancement of the interrelationships between human resilience and challenges in the areas of climate change, water, energy, and infrastructure. The Peace and War Center is a Norwich University center of academic excellence for students, scholars, and practitioners seeking to advance interdisciplinary knowledge on the relationship between peace and warfare at local, national, and global levels.
Views: 114 Norwich University

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